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An ancient civilization, with advanced challenges

Puzzles generally kind of suck, but they shouldn’t! When you need a brain break or an activity to shake up the session’s pace, puzzles and riddles are good tools to reach for, even if they feel anachronistic, belonging to an old-school tradition which doesn’t apply to modern games. The issue I personally have is how divorced these challenges are from the themes of the dungeon and the mechanics of the game, but that’s something I want to explore with this first foray into the puzzleverse: puzzles for giants!


  • How to theme a challenge for giants
  • Two example puzzles:
    • The Sixth Element (an in-game challenge)
    • The Bird’s Eye Test (a real-life challenge)

And check out this video related to the PDF

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